PDGC: Syntax Error


WHERE IS IT

Completely FREE and Digitally on Discord.

Specifically: THIS SERVER


WHEN IS IT

October 25th to 28th, 2017

Starts:

Midnight, 12:00 AM (00:00), Eastern Daylight Savings Time (EDT, UTC -4)

Ends:

2:30 PM (14:30), Eastern Daylight Savings Time (EDT, UTC -4)


THEME FOR PDGC 3

“Syntax Error”

Just like the previous two PDGC events, the third one comes with a subtitle/theme to its ideology. PDGC: “Syntax Error” brings focus to problems that need solutions. The entire point of the online conference has always been to help indie and game developers learn from those in the know. Old masters and those new to the industry alike come together to give their advice and wisdom. The thought process is there are a lot of issues, problems, and errors in games, but there are just as many solutions to solve them.


Details

The PDGC has always been a free event meant to help educate and inspire developers, aspiring game industry newbies, or just anyone that is willing to listen to people that have a ton of experience. The best part about the conference is that it’s digital, meaning there’s no need for travel, hotels, or even to leave the house. Discord allows people to join from all edges of the world using PC, Mac, mobile, or even just on the website.

“I’ve always said that this is an event that you can participate in and be a part of while wearing your pajamas,” said Jesse Collins, founder and host of the biannual PDGC, “The fact that you can enjoy this anywhere, at no cost, is part of the Conference’s DNA. I’m here to help the game dev community and this is my way of giving back.”

The previous two Conferences were themed Words of Wisdom and The Devs Strike Back, respectively. Each had their own set of special guests and events. All of it was produced with nothing more than passion, zero budget, a minimal volunteer staff, and partnerships to help boost the signal to the masses.


Special Guests

36 special guest speakers have already joined the Conference to talk (presented in alphabetical order below), ranging from game developers, journalists, and legendary masters of the game industry.

Billy Joe Cain
Founder/President, Radical Empathy Education Foundation
Blair & Jean Leggett
CTO and CEO, One More Story Games
Chris Pusczak
CEO, SymbioVR
Daniel Doan
Co-Founder & CGO, Black Shell Media
Dave Vogt
CEO, The Ludicrous Ones
David Baity
CTO, Crimson Leaf, LLC
Deniz Opal
CTO, Hologram LTD
Elizabeth Olson
Principal, Strategic Marketing, PR & BizDev Consulting
Gabriel Orlandelli
Lead Designer, Major Games; Senior Product Marketing Analyst, Hoplon
Gregory MacMartin
CEO, Interdimensional Games
Heidi McDonald
Creative Director & Head Troublemaker, iThrive
Ian Hamilton
Accessibility Specialist
Japheth Dillman
CEO, CLEVR; CCO, YetiZen; VP of Content, PlayTable
Jason Canam
Director, Household Games Inc.
Jen MacLean
Executive Director, IGDA and IGDA Foundation
Jess Brummer
Producer, Burnout Game Ventures
Jesse Collins
Host and Founder, PDGC
Joerg Droege
Founder & Writer, Scene World Magazine
Justin Klinchuch
Independent Designer, Defend The Cake
Kate Edwards
Director of Outreach & Board member, TakeThis
Laurent Mercure
Communications Officer, Chainsawesome Games
Mark Soderwall
Founder, Indie Game University
Matt Scibilia
Executive Producer, Gameshastra
Mike Jaret-Schachter
VP of Business Development, Running With Scissors
Mike Prasad
Founder/CEO, Tinysponsor
MK Ives
Partner Manager, Mixer
Nolan Clemmons
Founder, Clemmons.io; CMO, The Knights of Unity
Paul Jenkins
President, META Studios
Rebecca Heineman
President, Olde Skuul
Renee Gittins
Creative Director / CEO, Stumbling Cat
Richie Bisso
President, Hyperkinetic Studios
Rupert Meghnot
CXO, Burnout Game Ventures
Russ Pitts
Board Chairman & Executive Director, TakeThis
Tara Voelker
Gaming and Disabilities Community Lead, Xbox
Yulia Vakrusheva
Director of Public Relations, tinyBuild


Schedule


Wednesday, October 25th, 2017 (10/25/17) – Starting at Midnight EDT

  • Opening Ceremonies
    • 00:00 (Midnight) to 00:30 AM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (PDGC Host, Zettabyte MPR, LLC)
  • Who Am I?: An Intro To The PDGC And What It Stands For
    • 00:30 (12:30) AM to 01:00 AM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (PDGC Host, Zettabyte MPR, LLC)
  • Free & Cheap Marketing tactics for Indie Game Developers
    • 12:00 (Noon) to 13:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Nolan Clemmons (Founder, Clemmons.io; CMO, The Knights of Unity)
  • How to Leverage the Power of Instagram to Drive More Eyeballs to Your Game
    • 13:00 (1:00) PM to 14:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Daniel Doan (Co-Founder & CGO, Black Shell Media)
  • “Design Your World” Panel
    • Panel Date: Wednesday 10/25/17
    • Panel Time: 14:30 (2:30) PM to 16:00 (4:00) PM Eastern Daylight Savings Time ( UTC – 4)
    • Panelists: Gregory MacMartin, Mark Soderwall, Justin Klinchuch, Billy Joe Cain, Matt Scibilia, and Daniel Doan
    • Beautiful creations are discussed by game industry developers, both new and old to paint the scenery of how design has evolved and stayed the same over the years.
  • 9 Things to Know Before Starting a Game Company
    • 17:00 (5:00) PM to 18:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Rupert Meghnot (CXO, Burnout Game Ventures)
  • Maximizing Locales and Managing Mobs: Strategies for Game Culturalization
    • 18:00 (6:00) PM to 19:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Kate Edwards (Director of Outreach & Board member, Take This)
  • Cautionary Tales: A Discussion of the Games That Got Away Over 30 Years of Development.
    • 19:30 (7:30) PM to 21:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Matt Scibilia (Executive Producer, Gameshastra)
  • Voice commands in VR
    • 21:00 (9:00)  PM to 22:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Chris Pusczak (CEO, SymbioVR)
  • Some Friendly Advice On Fund Raising
    • 22:00 (10:00) PM to 23:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Japheth Dillman (CEO, CLEVR; CCO, YetiZen; VP of Content, PlayTable)
  • “Marketing For Indies: Be More Public” Panel
    • Panel Date: Wednesday 10/25/17
    • Panel Time: 11:30 PM to 12:30 AM Eastern Daylight Savings Time (UTC – 4)
    • Panelists: Elizabeth Olson, Yulia Vakrusheva, Mike Jaret-Schachter, Mike Prasad, and Nolan Clemmons (Host: Jesse Collins)
    • Marketing Gurus join for a panel for the masses, focusing on do’s and don’ts for indie developers to focus on in their quest to make a successful game.

Thursday, October 26th, 2017 (10/26/17) – Starting at 1 PM EDT

  • Driving Influence
    • 12:00 (Noon) to 13:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Mike Prasad, Founder and CEO, Tinysponsor
  • Finding the Hotdog in a Sea of Condiments: How to Discover Your Core Game Design and Stay the Course!
    • 13:00 (1:00) PM to 14:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Mark Soderwall (Founder, Indie Game University)
  • From Project To Product: Finding Your Title And Your Hook
    • 14:00 (2:00) PM to 15:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Laurent Mercure (Communications Officer, Chainsawesome Games)
  • Working Adjacent to the Games Industry: A Hobbyist’s Perspective – Round 3
    • 15:00 (3:00) PM to 16:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Joerg Droege (Founder & Writer, Scene World Magazine)
  • Spotlight on Indie: Epic Tavern Post-Launch Panel
    • Panel Date: Thursday 10/26/17
    • Panel Time: 4:00 PM to 5:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Panelists: Richie Bisso and the Epic Tavern team
    • Hyperkinetic Studios is going to talk very frank about their development of the newly released in Early Access game: Epic Tavern!
  • Balancing for Strategic Depth
    • 17:30 (5:30) PM to 18:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Justin Klinchuch (Independent Designer, Defend The Cake)
  • A Fireside Chat About Classic Game Design and Hacking
    • 18:30 (6:30) PM to 19:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Rebecca Heineman (President, Olde Skuul)
  • Indie Marketing For N00bs
    • 19:30 (7:30) PM to 20:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (Founder and Host, PDGC)
  • When To Ship
    • 21:00 (9:00) PM to 22:00 PM Eastern Daylight Savings Time (UTC – 4)
    • David Baity (CTO, Crimson Leaf, LLC)
  • Project Management Words of Wisdom
    • 22:00 (10:00) PM to 23:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Rupert Meghnot (CXO, Burnout Game Ventures)
  • Breaking Into The Industry: From Hobbyist To Professional
    • 23:00 (11:00) PM to 23:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Renee Gittins (Creative Director / CEO, Stumbling Cat)

Friday, October 27th, 2017 (10/27/17) – Starting at MIDNIGHT EDT

  • The Future of Story (And How We Got This Far)
    • 12:00 (Noon) to 13:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Paul Jenkins (President, META Studios)
  • Be The Cure: Anti-Bullying And Toxicity In Games
    • 00:00 (Midnight) to 01:00 AM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (PDGC Host, Zettabyte MPR, LLC)
  • Designing For Prosocial Outcomes
    • 13:00 (1:00) PM to 00:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Heidi McDonald (Creative Director & Head Troublemaker, iThrive)
  • A Sound Foundation: A Look At Developing SFX
    • 14:00 (2:00) PM to 14:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Dave Vogt (CEO, The Ludicrous Ones)
  • VR Is NOT A Gimmick!
    • 14:30 (2:30) PM to 15:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Deniz Opal (CTO, Hologram LTD)
  • “We Work in Accessibility for Gamers with Disabilities. Ask Us Anything!”
    • Panel Date: Friday 10/27/17
    • Panel Time: 3:00 PM to 4:00 PM Eastern Daylight Savings Time ( UTC – 4)
    • Panelists: Ian Hamilton, Tara Voelker, and Jason Canam
    • Accessibility is often overlooked by game developers. Several key additions could help adjust for a whole new demographic you haven’t paid attention to. These folks will answer your questions about it!
  • Optimizing for Mental Health
    • 16:00 (4:00) PM to 16:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Russ Pitts (Board Chairman & Executive Director, Take This)
  • Applying Yourself: A Discourse On The Application Process
    • 17:00 (5:00) PM to 18:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Jess Brummer (Producer, Burnout Game Ventures)
  • Harness the Power of Livestreaming to Publicize Your Game
    • 18:30 (6:30) PM to 19:00 PM Eastern Daylight Savings Time (UTC – 4)
    • MK Ives (Partner Manager, Mixer)
  • Ask a Developer Anything
    • 19:00 (7:00) PM to 20:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Billy Joe Cain (Founder/President, Radical Empathy Education Foundation)
  • Inherited Narrative Design
    • 20:00 (8:00) PM to 21:00 PM Eastern Daylight Savings Time (UTC – 4)
    • StoryStylus – Jean and Blair Leggett (CEO and CTO, One More Story Games)
  • Digital Love: Romance and Sexuality in Games
    • 21:00 (9:00) PM to 22:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Heidi McDonald (Creative Director & Head Troublemaker, iThrive)
  • Picking A Winning Squad: How to Choose the Best Game Dev Team
    • 22:00 (10:00) PM to 23:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Jen MacLean (Executive Director, IGDA and IGDA Foundation)

Saturday, October 28th, 2017 (10/27/17) – Starting at 11AM EDT

  • Remote Vs. In-house Indie Game Development: The Pro’s And Con’s
    • 11:00 AM to 11:30 AM Eastern Daylight Savings Time (UTC – 4)
    • Gabriel Orlandelli (Lead Designer, Major Games; Senior Product Marketing Analyst, Hoplon)
  • Gamedev & Marketing: How Do They Complement Each Other?
    • 11:30 AM to 12:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Gabriel Orlandelli (Lead Designer, Major Games; Senior Product Marketing Analyst, Hoplon)
  • Simplified Narrative Game Creation For Authors
    • 12:00 (Noon) to 13:00 PM Eastern Daylight Savings Time (UTC – 4)
    • StoryStylus – Jean and Blair Leggett (CEO and CTO, One More Story Games)
  • Closing Ceremony: Wrap Up and Thanks!
    • 13:30 (1:30) PM to 14:00 PM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (PDGC Host, Zettabyte MPR, LLC)
  • Final Thoughts: How Did the Conference Go? Let’s Find Out the Details!
    • 14:00 (2:00) PM to 14:30 PM Eastern Daylight Savings Time (UTC – 4)
    • Jesse Collins (PDGC Host, Zettabyte MPR, LLC)

 


Additional Details

Alongside Zettabyte MPR, LLC, who is handling the marketing and public relations, the PDGC has partnered up with veteran game developer website, GameDev.Net to help spread the word. GameDev.Net is a renowned social platform formed in 1999 dedicated to teaching and connecting game developers, making this a perfect fit as a partnership. In addition, Jesse Collins (Host/Founder, PDGC) is bringing along his newly formed Geek Side Magazine to help within the event, as well.

All talks are recorded and released for educational purposes after the event, in high-quality format, so participants need not feel feel like they must to attend every talk. However, special guest speakers do frequently interact with those in attendance, so it’s definitely recommended to attend live.

On top of it all, giveaways are done sporadically and often, across a range of donated digital games and software, so it’s worth attending and taking part in the activities.

“I like to keep people engaged and involved during the entire event,” Collins added. “The best way to teach is to keep people entertained, so we make sure to keep your attention.”

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PDGC: “Syntax Error” Registration

Where it’s not required, it gives you a special tag in the PDGC Discord server and a way to stand out during the event. If you are interested in speaking at the PDGC as a Special Guest, fill out the form and we’ll get back to you as well.

Note: When you register, join the server so we can apply the tag now.

Name:*
Discord Username:*
E-mail:*
Did You attend a previous PDGC? Which one?
Are you a member of the game industry and would like to speak at a PDGC?


Donations During The Event

While attendance has always been free, a donation link is going to be available to enable participants to give to the event. Donations are split evenly with a charity. For the PDGC: Syntax Error, TakeThis will be the primary charity recipient for PDGC: Syntax Error, with game industry veterans Kate Edwards (Director of Outreach & Board member, TakeThis) and Russ Pitts (Board Chairman & Executive Director, TakeThis) both speaking at the event.


What Is The Mission Of The Power-Up Digital Games Conference?

The Conference (PDGC) is to help educate and inspire new developers, indie developers, aspiring game testers, or anyone willing to listen to words of wisdom among the industry.

No travel, no hotels, no need to leave the house. Since it’s on Discord, you can attend via your computer or your smartphone. It’s not often you can attend a Conference in your jammies.

The entire point of the use of a digital format is to allow for anyone to drop in and drop out at their leisure, which is useful when the Conference takes place through day and night. The chat app, Discord, allows for multiple discussions at once in different rooms, or even a verbal keynote speaker to talk freely, without the need to type. The point of a digital Conference is to allow anyone to join, from anywhere in the world, at any time; day or night. Discord has a desktop app, mobile app, and can be accessed from any browser as well, so it gives the most open and inclusive capabilities out there, no matter who, where, or what you are.

We’ve been to a lot of Conferences and Conventions and understand that it’s difficult to get into panels and keynote speeches, and sometimes you have to sacrifice which panel to attend to see another or miss a discussion to go hang with a friend. We have multiple rooms open within the Discord server to handle multiple options at once, and you can move between them easily to keep up with conversations or panels going on within each stage.

If you have any inquiries or would like to speak at the next event, send an e-mail to Chime@PDGConf.com.

The official Press Release for the PDGC: Syntax Error can be found here.

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